Augmented Reality in Education (Pragyaan) |
Author(s): |
| Harsh Vishwakarma , Thakur Polytechnic; Kadambari Patil, Thakur Polytechnic; Varun Surve, Thakur Polytechnic; Yash Soni, Thakur Polytechnic; Sujal Singh, Thakur Polytechnic |
Keywords: |
| Augmented Reality, Education, Pragyaan |
Abstract |
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AR technology can also provide personalized learning experiences, allowing students to learn at their own pace and in a way that suits their individual needs. For example, AR can adapt to a student's level of understanding and provide additional information or support when needed. Furthermore, AR can facilitate collaborative learning, allowing students to work together on projects and share their knowledge and ideas in a more immersive and interactive way. This can help to foster a sense of community and engagement in the classroom. As AR technology continues to evolve, we can also expect to see more innovative uses in education, such as virtual field trips, gamification of learning, and training simulations for vocational subjects. Overall, AR technology has the potential to transform the way we approach education and provide students with more engaging, personalized, and interactive learning experiences. As educators continue to explore the possibilities of AR, we can expect to see more exciting and innovative applications of this technology in the classroom. |
Other Details |
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Paper ID: IJSRDV11I20151 Published in: Volume : 11, Issue : 2 Publication Date: 01/05/2023 Page(s): 275-277 |
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